Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc.

TTWO
Take-Two Interactive Software, Inc.US flagNASDAQ Global Select
246.64
USD
+4.73
- -
46.12BMarket Cap
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
2026 Y
TTM
Revenue per Share
24.65
13.47
16.95
19.74
16.27
23.58
27.31
29.43
30.35
33.46
31.45
32.17
36.2
36.09
Basic EPS, GAAP
3.79
-3.48
-0.1
0.75
1.57
2.95
3.58
5.14
3.62
-7.03
-22.01
-25.58
-1.62
-1.73
Free Cash Flow per Basic Share
7.03
2.03
2.69
4.29
3.68
6.86
5.59
7.36
0.86
-1.27
-0.93
-1.23
2.51
1.82
Dividend per Share
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
Book Value per Share
9.02
6.37
6.72
9.78
13.06
18.19
22.37
28.93
33.02
53.54
33.18
12.07
18.94
19.3
Tangible Book Value per Share
5.18
2.45
1.67
1.49
3.04
8.76
14.97
18.97
18.31
-19.24
-19.12
-17.57
-7.87
-7.17
Basic Weighted Avg Shares
95
80
83
90
110
113
113
115
115
160
170
175
184
185
Sales/Revenue/Turnover
2,351
1,083
1,414
1,780
1,793
2,668
3,089
3,373
3,505
5,350
5,350
5,634
6,656
6,686
Operating Margin (%)
17.67
-23.87
4.28
5.13
8.38
7.56
13.77
18.66
13.54
-21.51
-21.38
-13.12
-1.63
-2.42
Depreciation Expense
282
155
163
259
145
265
237
202
257
1,777
1,762
1,342
1,278
1,331
Net Income, GAAP
362
-279
-8
67
174
334
404
589
418
-1,125
-3,744
-4,479
-298
-320
Effective Tax Rate (%)
3.84
- -
- -
12.55
- -
- -
11.77
13.12
10.18
- -
- -
- -
- -
- -
Profit Margin (%)
15.38
-25.81
-0.59
3.78
9.68
12.51
13.09
17.46
11.93
-21.02
-69.99
-79.5
-4.48
-4.79
Working Capital
925
814
825
509
682
876
1,455
1,986
1,766
-1,344
-147
-800
611
174
LT Debt
454
473
498
252
8
- -
152
160
211
2,080
3,446
2,896
2,858
2,243
Total Equity
802
563
581
1,004
1,489
2,041
2,539
3,332
3,810
9,042
5,668
2,138
3,511
3,608
Return on Invested Capital (%)
37.69
- -
- -
7.18
- -
- -
15.78
17.53
11.19
- -
- -
- -
- -
- -
Return on Capital (%)
33.19
- -
- -
5.76
- -
- -
17.2
19.17
11.6
- -
- -
- -
- -
- -
Return on Common Equity (%)
52.04
-40.95
-1.45
8.49
13.92
18.92
17.66
20.06
11.71
-17.5
-50.91
-114.76
-10.56
-9.04

Capital Structure

FRC

in mil. unless spec.
Dec'26
Mar'26
Jun'27
ST Debt
652
100
701
LT Borrowings
2,487
2,488
1,890
LT Finance Leases
373
370
354
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
185
185
187
Market Capitalization
47,391
36,616
46,746

Working Capital

FRC

in mil. unless spec.
Dec'26
Mar'26
Jun'27
Total Current Assets
3,679
3,200
2,957
Cash, Cash Equivalents & STI
2,359
1,989
1,827
Accounts Receivable, Net
824
737
607
Inventories
- -
- -
- -
Total Current Liabilities
3,236
2,589
2,784
Payables & Accruals
728
794
754
ST Debt
652
100
701
Deferred Revenue
1,293
1,160
988

Growth Rates

FRC

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
33%
23.27%
64.24%
Free Cash Flow
-51.02%
-138.78%
-315.05%
Net Income, GAAP
-83.26%
-47.78%
-93.34%
Sales/Revenue/Turnover
18.04%
16%
18.16%
Total Cash Common Dividend
- -
- -
- -

Quarterly Revenue

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
1,338
1,353
1,360
1,582
5,634
2026
1,504
1,774
1,699
1,680
6,656
2027
1,534
- -
- -
- -
- -

Quarterly Earnings Per Share

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
-1.52
-2.08
-0.71
-21.08
-25.58
2026
-0.07
-0.73
-0.5
-0.32
-1.62
2027
-0.18
- -
- -
- -
- -

Quarterly Dividends Per Share

FRC

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
- -
- -
- -
- -
- -
2026
- -
- -
- -
- -
- -
2027
- -
- -
- -
- -
- -

Company Description

APIChatGPT
CEO
Strauss H. Zelnick
Full Time Employees
12,909
Sector
Technology
Industry
Electronic Gaming & Multimedia
Address
110 West 44th Street New York City NY United States of America 10036
IPO Date
Apr 15, 1997
Business
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment for consumers worldwide through its principal labels Rockstar Games, 2K, and Zynga; Rockstar Games produces action-adventure titles including the Grand Theft Auto, Red Dead Redemption, LA Noire, Max Payne, and Midnight Club franchises; 2K offers sports simulations such as the NBA 2K, WWE 2K, and PGA TOUR 2K series, alongside strategy and shooter games like Sid Meier's Civilization, BioShock, Borderlands, Mafia, XCOM, Tiny Tina’s Wonderland, and Kerbal Space Program; and Zynga delivers free-to-play mobile games encompassing puzzle, match-three, card, and strategy titles including Toon Blast, Toy Blast, Match Factory!, Empires & Puzzles, Words With Friends, Zynga Poker, Merge Dragons!, Dragon City, Monster Legends, Top Eleven, CSR Racing, Two Dots, Color Block Jam, Fill the Fridge!, Parking Jam 3D, and hyper-casual offerings from studios like Rollic and Peak Games. The company, founded in 1993 and headquartered in New York City, maintains worldwide operations including European headquarters in Windsor, Berkshire, UK, and Asian offices in Singapore; it supports development through numerous studios such as Rockstar North, Rockstar San Diego, Visual Concepts, Firaxis Games, Gearbox Software, Socialpoint, Nordeus, and NaturalMotion, delivering products across console systems, PCs, smartphones, tablets, physical retail, digital downloads, online platforms, and cloud streaming services. Recent developments include the June 2024 acquisition of Gearbox Entertainment Company for $460 million to bolster its 2K portfolio with Borderlands expertise; the May 2022 $12.7 billion acquisition and integration of Zynga, significantly expanding mobile net bookings to become the largest revenue contributor; divestiture of the Private Division label in November 2024 to focus on AAA console/PC and mobile segments; launches of major titles such as NBA 2K26, Mafia: The Old Country, Borderlands 4, and WWE 2K26 alongside ongoing live service enhancements; and workforce reductions of approximately 5% in April 2024 as part of cost efficiencies, while raising fiscal year net bookings guidance to $6.4-$6.5 billion driven by recurrent consumer spending representing 80% of revenue.

Company News

APIChatGPT
  • Take-Two Interactive's GTA VI pre-orders emerge as potential upside driver, says Wedbush

  • Take-Two Q1 Earnings Beat Estimates on NBA 2K and GTA Strength

  • TTWO Q1 Earnings Call Keeps GTA VI at Center of FY27 Outlook

  • These Analysts Boost Their Forecasts On Take-Two Interactive After Q1 Results

  • Take-Two Interactive Software Q1 Earnings Call Highlights

  • Take-Two Interactive Software, Inc. (TTWO) Q1 2027 Earnings Call Transcript

  • GTA VI Preorders Are ‘Unprecedented,' Take-Two Says

  • Take-Two Q1 earnings beat expectations ahead of GTA VI launch

  • Take-Two (TTWO) Q1 Earnings: Taking a Look at Key Metrics Versus Estimates

  • Take-Two Interactive (TTWO) Q1 Earnings and Revenues Top Estimates

  • Take-Two's Earnings and Bookings Guidance Shows How World Awaits ‘Grand Theft Auto VI'

  • Take-Two Logs Higher Sales but Loss Widens

  • Take-Two Interactive Software, Inc. Reports Results for Fiscal First Quarter 2027

  • Take-Two sticks to annual bookings outlook, says on track for 'GTA VI' November launch

  • Take-Two Sticks To Its Guns On Full-Year Outlook. TTWO Stock Falls.

  • Take-Two Interactive Software, Inc. Reports Results for Fiscal First Quarter 2027

  • Take-Two Q1 earnings beat expectations ahead of GTA VI launch

  • Take-Two Interactive Gears Up For Q1 Print; Here Are The Recent Forecast Changes From Wall Street's Most Accurate Analysts

  • Take-Two Set to Report Q1 Earnings: What's in the Cards for the Stock?

  • Edgestream Partners L.P. Buys 10,078 Shares of Take-Two Interactive Software, Inc. $TTWO