Take-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc.

TTWO
Take-Two Interactive Software, Inc.US flagNASDAQ Global Select
209.10
USD
+7.87
- -
39.10BMarket Cap
2014 Y
2015 Y
2016 Y
2017 Y
2018 Y
2019 Y
2020 Y
2021 Y
2022 Y
2023 Y
2024 Y
2025 Y
2026 Y
TTM
Revenue per Share
24.65
13.47
16.95
19.74
16.27
23.58
27.31
29.43
30.35
33.46
31.45
32.17
36.2
36.09
Basic EPS, GAAP
3.79
-3.48
-0.1
0.75
1.57
2.95
3.58
5.14
3.62
-7.03
-22.01
-25.58
-1.62
-1.73
Free Cash Flow per Basic Share
7.03
2.03
2.69
4.29
3.68
6.86
5.59
7.36
0.86
-1.27
-0.93
-1.23
2.51
1.82
Dividend per Share
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
- -
Book Value per Share
9.02
6.37
6.72
9.78
13.06
18.19
22.37
28.93
33.02
53.54
33.18
12.07
18.94
19.3
Tangible Book Value per Share
5.18
2.45
1.67
1.49
3.04
8.76
14.97
18.97
18.31
-19.24
-19.12
-17.57
-7.87
-7.17
Basic Weighted Avg Shares
95
80
83
90
110
113
113
115
115
160
170
175
184
185
Sales/Revenue/Turnover
2,351
1,083
1,414
1,780
1,793
2,668
3,089
3,373
3,505
5,350
5,350
5,634
6,656
6,686
Operating Margin (%)
17.67
-23.87
4.28
5.13
8.38
7.56
13.77
18.66
13.54
-21.51
-21.38
-13.12
-1.63
-2.42
Depreciation Expense
282
155
163
259
145
265
237
202
257
1,777
1,762
1,342
1,278
1,331
Net Income, GAAP
362
-279
-8
67
174
334
404
589
418
-1,125
-3,744
-4,479
-298
-320
Effective Tax Rate (%)
3.84
- -
- -
12.55
- -
- -
11.77
13.12
10.18
- -
- -
- -
- -
- -
Profit Margin (%)
15.38
-25.81
-0.59
3.78
9.68
12.51
13.09
17.46
11.93
-21.02
-69.99
-79.5
-4.48
-4.79
Working Capital
925
814
825
509
682
876
1,455
1,986
1,766
-1,344
-147
-800
611
174
LT Debt
454
473
498
252
8
- -
152
160
211
2,080
3,446
2,896
2,858
2,243
Total Equity
802
563
581
1,004
1,489
2,041
2,539
3,332
3,810
9,042
5,668
2,138
3,511
3,608
Return on Invested Capital (%)
37.69
- -
- -
7.18
- -
- -
15.78
17.53
11.19
- -
- -
- -
- -
- -
Return on Capital (%)
33.19
- -
- -
5.76
- -
- -
17.2
19.17
11.6
- -
- -
- -
- -
- -
Return on Common Equity (%)
52.04
-40.95
-1.45
8.49
13.92
18.92
17.66
20.06
11.71
-17.5
-50.91
-114.76
-10.56
-9.04

Capital Structure

FRC

•

in mil. unless spec.
Dec'26
Mar'26
Jun'27
ST Debt
652
100
701
LT Borrowings
2,487
2,488
1,890
LT Finance Leases
373
370
354
Preferred Equity and Hybrid Capital
- -
- -
- -
Shares Outstanding
185
185
187
Market Capitalization
47,391
36,616
46,746

Working Capital

FRC

•

in mil. unless spec.
Dec'26
Mar'26
Jun'27
Total Current Assets
3,679
3,200
2,957
Cash, Cash Equivalents & STI
2,359
1,989
1,827
Accounts Receivable, Net
824
737
607
Inventories
- -
- -
- -
Total Current Liabilities
3,236
2,589
2,784
Payables & Accruals
728
794
754
ST Debt
652
100
701
Deferred Revenue
1,293
1,160
988

Growth Rates

FRC

•

in mil. unless spec.

(avg. rate of change)

10 years
5 years
1 year
Total Equity
33%
23.27%
64.24%
Free Cash Flow
-51.02%
-138.78%
-315.05%
Net Income, GAAP
-83.26%
-47.78%
-93.34%
Sales/Revenue/Turnover
18.04%
16%
18.16%
Total Cash Common Dividend
- -
- -
- -

Quarterly Revenue

FRC

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
1,338
1,353
1,360
1,582
5,634
2026
1,504
1,774
1,699
1,680
6,656
2027
1,534
- -
- -
- -
- -

Quarterly Earnings Per Share

FRC

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
-1.52
-2.08
-0.71
-21.08
-25.58
2026
-0.07
-0.73
-0.5
-0.32
-1.62
2027
-0.18
- -
- -
- -
- -

Quarterly Dividends Per Share

FRC

•

in mil. unless spec.

Year

Q1
Q2
Q3
Q4
FY
2025
- -
- -
- -
- -
- -
2026
- -
- -
- -
- -
- -
2027
- -
- -
- -
- -
- -

Company Description

CEO
Strauss H. Zelnick
Full Time Employees
12,909
Sector
Technology
Industry
Electronic Gaming & Multimedia
Address
110 West 44th Street New York City NY United States of America 10036
IPO Date
Apr 15, 1997
Business
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment for consumers worldwide through its principal labels Rockstar Games, 2K, and Zynga; Rockstar Games produces action-adventure titles including the Grand Theft Auto, Red Dead Redemption, LA Noire, Max Payne, and Midnight Club franchises; 2K offers sports simulations such as the NBA 2K, WWE 2K, and PGA TOUR 2K series, alongside strategy and shooter games like Sid Meier's Civilization, BioShock, Borderlands, Mafia, XCOM, Tiny Tina’s Wonderland, and Kerbal Space Program; and Zynga delivers free-to-play mobile games encompassing puzzle, match-three, card, and strategy titles including Toon Blast, Toy Blast, Match Factory!, Empires & Puzzles, Words With Friends, Zynga Poker, Merge Dragons!, Dragon City, Monster Legends, Top Eleven, CSR Racing, Two Dots, Color Block Jam, Fill the Fridge!, Parking Jam 3D, and hyper-casual offerings from studios like Rollic and Peak Games. The company, founded in 1993 and headquartered in New York City, maintains worldwide operations including European headquarters in Windsor, Berkshire, UK, and Asian offices in Singapore; it supports development through numerous studios such as Rockstar North, Rockstar San Diego, Visual Concepts, Firaxis Games, Gearbox Software, Socialpoint, Nordeus, and NaturalMotion, delivering products across console systems, PCs, smartphones, tablets, physical retail, digital downloads, online platforms, and cloud streaming services. Recent developments include the June 2024 acquisition of Gearbox Entertainment Company for $460 million to bolster its 2K portfolio with Borderlands expertise; the May 2022 $12.7 billion acquisition and integration of Zynga, significantly expanding mobile net bookings to become the largest revenue contributor; divestiture of the Private Division label in November 2024 to focus on AAA console/PC and mobile segments; launches of major titles such as NBA 2K26, Mafia: The Old Country, Borderlands 4, and WWE 2K26 alongside ongoing live service enhancements; and workforce reductions of approximately 5% in April 2024 as part of cost efficiencies, while raising fiscal year net bookings guidance to $6.4-$6.5 billion driven by recurrent consumer spending representing 80% of revenue.

Company News

  • Take-Two shares could reach $300 as GTA VI upside remains unpriced, says Jefferies

  • A Blockbuster Video Game Release Could Reginite This Stock

  • GTA VI Is 36 Days Away and Take-Two Stock Is Down Over 20% This Year. Here's What Wall Street Is Saying

  • Elon Musk Agrees: GTA VI Could Be 'Swan Song for the Big Studio Era'

  • Take-Two Interactive Slides 5% as Wells Fargo Trims Estimates Behind $300 Target; Roblox Holds Flat, GameStop Barely Budges

  • PENN or TTWO: Which Is the Better Value Stock Right Now?

  • Take-Two Interactive Software, Inc. to Report Second Quarter Fiscal Year 2027 Results on Monday, November 9, 2026

  • Wall Street Breakfast Podcast: GTA 6 Threat Sends Token Up

  • Manchester United (NYSE:MANU) vs. Take-Two Interactive Software (NASDAQ:TTWO) Financial Comparison

  • Is Now a Good Time to Buy Take-Two Stock?

  • GameStop Gains 4% as CEO's $10.6M Share Purchase Keeps Insider Buying in View; Take-Two Ticks Up, Unity Edges Higher

  • Why the Market Dipped But Take-Two Interactive (TTWO) Gained Today

  • Hello Computer, Build Me GTA: The AI Threat to Game Studios

  • GameStop Rises 4% but Stays Far Below Its Warrant Strike; Take-Two Interactive Gains 3%, Roblox Falls 3%

  • Is It Worth Investing in Take-Two (TTWO) Based on Wall Street's Bullish Views?

  • Unity Advances 2% as CEO Eyes Console Reach for Google-Built Game Platform; Roblox Barely Budges, Take-Two Treads Water

  • Words With Friends Expands Its Dictionary with 25,000 New Words to Herald the Next Era of Word Games

  • Unity Climbs 4% as Google Partnership Opens Game Creation to Non-Coders; Roblox Drops 3%, Take-Two Holds Steady

  • Take-Two Interactive Software, Inc. (NASDAQ:TTWO) Receives Consensus Recommendation of “Moderate Buy” from Brokerages

  • Take-Two Interactive Software, Inc. $TTWO Stock Sold by Park National Corp OH